The big scratches on flat areas were made with big scratches texture projected on each side. The little scratches on edges were either occlusion layer in shader tree in modo plus some little ones made manually with painting tools. But that was like 1 minute painting, to add some unique elements. Except those few unique…
Learn max. I've worked at a few studios that have rejected modellers without max experience. (Albeit entry level positions). In a perfect world it shouldn't matter. But in reality if there's 2 similar candidates, they'll go for the one that can hit the ground running. Keep in mind most studios don't have 2 months to spare.…
Yeah Florida! Game Developer Mag has started to cover the outsourcing issue. I think that will be really prominent in the next half decade. The industry started out mimicing the recording business and has morphed into feature film production. Like Daz said, 200+ people on a game! I think the days of the 10-20 person studio…
I think the greatest advantages of working at an art outsourcing house are being able to work on a great variety of different styles and constraints ie (next gen, previous gen, handheld, realistic, stylized etc) in a short amount of time and you are constantly being pushed to learn new techniques because almost every…
Sorry to burst your bubble but there are very few art related dev jobs here in Hawaii. There used to be a whole lot more... Right now there's only Tetris Online which employs a few awesome 2D artists that I know/used to work with. The only other real developer here is Avatar Reality, and the last time I chatted with them…
Nonsense. I don't have to be nice to the spirit of the Antichrist. Did he even read the Bible? Yes, you ARE supposed to be nice to your enemy! You cannot say you are following the teachings of Jesus and you hate your enemy, that's a contradiction. Of course, there's enough doublethink in the world that noone objects, just…
My name is Josh Garcia, I'm a full-time remote artist with 7 years experience in game industry. I have experience in AAA videogame projects working for companies like Pyro Studios or Kron Games Studio. I have contributed too with art outsourcing for many other videogame companies. Main skills: - Low/High poly modeling - UV…
Trion Worlds in Redwood City (Rift) and San Diego (Defiance) is currently looking for talented Artists and Animators to join our team! Check out all our open positions here: Redwood City - RIFT Senior Environment Artist Senior UI Artist Senior Character Artist Character Technical Director Lead VFX Artist San Diego -…
Hi, my name is Shubham Kumar and i am from New Delhi , India . I have 2 years and 10 months of work Experience in Video Games ,Outsource Industry and Currently Contract Artist at Dekogon. I have worked on games such as - 1- Mortal Kombat 11 (Cinematic , in Game Assets ) 2- The Outer Worlds (Main Player Ship, Creature fur )…
Hi! I am Bernadette, a Senior 3D artist at a game outsourcing company. With more than 4 years of experience, I can provide optimized and high quality textures for your game project. I can work with bundles, just give me the list of textures you need and we can give a discount! Here are the details and sample artworks: Give…