So I came across this post by James Taylor again, where he suggests going from A-pose to T-pose forcefully by modelling in A-pose, and then manually adjust to a 60 deg A-pose (closer T-pose, so HumanIK works). Could anyone confirm that this is the way the game industry works?
Also 60% of the time when joining co-op mode. All people seem to want to do is grief noobs, which gets old very quick. Anyhoo. Cant wait for the DLC coming and I really hope we get a portal 2 prelude MOD type thing as well.
You're a genius! Okay, I looked at the current post count and got the the latest post, subtracted the number of posts over a million from the highest post ID and this is the post I got: Lucky number 1,000,000 goes to Jacque Choi! http://www.polycount.com/forum/showpost.php?p=1528050&postcount=60
Bellsey, I've got a new Maya 2015 bug for you. Smoothing certain meshes in Maya 2015 takes about 60 seconds, compared to nearly instant in Maya 2014. I exported an .obj that I use to repro in both packages and tested with default prefs. Where's the best place to submit this?
Thanks both of you. I think the main thing that is happening was JPEG artifacting. I'm saving my images using "Save for the Web" at jpg-high 60. This seems to get the files sizes down considerably but I wasn't sure if it was chopping too much of the quality. More input is always welcome!
It was fun. I really didn't like the lighting in the level. There isn't a lot of contrast in it. The color palette in the level is all over the place too. The gameplay was fun. But I really can't see myself spending $60 on this when Halo 3, Ratchet Future, and with a slew of other games coming out this fall.
I got my 4x5 Intuos2 off Ebay for $60 USD. No warraty, but it has 1024 levels of sesitivity, good pen DPI and it works beautifully. I've heard horror stories from other people about the cheaper tablets out there but I personally don't have any experience with them.
I used a Nikon D5300 with ISO-125, shutter speed 1/60 sec. and focal length of 52 mm. I think the trick is to get enough light to keep the shutter speed low so you get sharp pictures in even lighting. And I wouldn't use an ISO above 125.
Hey guys do you know if there is a way to make the camera look straight up at 90 degrees when in the editor preview? Like when you go Play From Here and get to run around in your level? Currently the most I can look up is at like 60-70 degrees
Just look at the roots of there hair to tell if its dyed or not. Unless they dyed it within the last 4 or 5 days you should be able to start to see there natural hair color at the base of the scalp. Just be like... "Yo girl, let me peep dem roots". Works 60% of the time, every time.