hey guys, Does anyone know if there is a version of Nvidia's PhysX for 3ds Max 2015? I just checked the site and i can only find a plugin support up to version 2014...
Just started, just for practice and build up my asset library... still in the early stages https://www.youtube.com/watch?v=OItQL8eEQTM VIDEO new 22/07/2014 https://www.youtube.com/watch?v=uezk5zTAs68
After dealing with the foliage lighting issues in UE4 would you recommend it for a nature heavy scene or should I stick with the May 2014 release of UDK?
Here is a preview at one of the characters for a project I am working with a handful of friends. One 1024x1024 texture, 1,640 Polygons. Created in 3DSMax 2014 and CS6
I've only tested it with 2016 and 2017 I'm glad you got it working, i'm surprised it works with 2014. Thanks for checking it out and thanks for contributing