Without a video or a pic it's hard to understand what your problem is. If it's regular forward kinematics, then you should be able to just rotate the root bone 180 without trouble. However do you have some constraints in there, or some wired controllers?
Boy - I know books! I've got 186 of them at home. Old Man - Feh. Comic books. Boy - No! I've read Treasure Island, The Last of the Mohicans, Wizard of Oz, Lord of the Rings, 20,000 Leagues Under the Sea, Tarzan...
Since thats a 180 from their previous position. Its not in effect... yet.* But they want to vote on it by the end of the year. *Oh wait, it already is in everything but name! You don't remember the Netflix/Comcast deal from a few months back? :/ "Peer Sharing"
Now my normal maps are working, or at least working better than earlier. Find out that I have to set my smoothing angle to 180 in material in Modos shader three. here's the forearm in Unity web player: Rebot forearm
1.5 USD * 3 = 4,5 4,5 * 2 (with 10 years. say its eleven then it would be 2.1) = 9 dollars still sounds mighty low. then again it really can not be compared on a worldwide basis, the external influences are just so big.
Saddest thing about Tron Legacy CG characters is that noone seems to remember or even have noticed the CG Bruce Boxleitner: http://www.danplatt.com/?p=187 Completely convincing. I really hope we're gonna get a sequel with that character...
Hmmmm.... Dillinger Escape Plan Mastodon Earth Crisis MeatJack Bad Luck 13 Riot Extravaganza 1/4 Inch Microbomb(shameless plug of my old band) Isis Skinlab Victim 115(almost techno type metal)
@Lotekk Awesome...I was thinking about doing the wright-brothers plane but I can´t find good reference @Ruz It´s so clean...Saved for reference! 180 tris Imagine crazy anime hair going everywhere later on.
Perhaps its just down to childhood nostalgia, but I think I still prefer the original! http://photos1.blogger.com/img/155/967/1024/cyberman.jpg that distinctive head shape was just so nutz. Looked like a robot tellytubby.
Very cool. I would cut the gameplay footage down to some 1.5 second cuts of just the coolest stuff (showing off the model), as a sort of quick-cut intro into the model. I think it would be more exciting to watch also.