Spacedraw-23-SWCorridor02 Geometry is really simple. Interesting thing is the false effect that slowly drown the scene into a bright light. This is the very first scene that I unwrap manually from Spacedraw's viewport. Textures are made in PSTouch. [img]http://mcassar.free.fr/spacedraw/LowJpg/Spacedraw…
ALPHA -23 Modelled in Blender and textured in substance painter. orginal concept by jay Li ALSO THIS IS NOT MY FINAL RENDER ..i did a qucik render in iray so plz let me know if you have got any suggestions:) my other profile links :https://www.instagram.com/sidrenders/ https://www.artstation.com/sidbehera…