Just skimming the conversation here; all good advice. To add my tidbit; I usually feel more tired throughout the day in the winter months here (winters can be long and cold in the Upper Peninsula of Michigan). I've found that taking an extra dose of vitamin D (5000 IU), makes a huge difference. If you're not getting much…
Ok I downloaded your zip and its damaged or dunno. I can't extract it. Its saying compressed file can't be opened. Anyways, I don't know what you incluced into the zip, but I would like to point out that if its only the display's textures etc then the 500 mb is a lot. That would result an insane memory usage in game, and…
In our game we have 2000 to 5000 characters and while Game running we spawn 20-30 of them, maybe more. You can check it out https://play.google.com/store/apps/details?id=com.BartuCemGames.TheFightWithin
For the 50th time explaining this, the Imrod character has been licsensed to us by Dmitry for use in the game. that character will be a boss about halfway through the campaign. As far as character quality it will be about on par with epic games Infinity Blade with what can be achieved. Shaders do not to advanced on mobile…
Praise: Good stuff, I like the layout. Good scale and spacing between objects. The pixel density seems to be pretty constistant. You definite have a good grasp on the tools used in the industry and with VERY little direction I think you could be in great shape to slide right in. Your portfolio is looking good too BTW.…
adam, you could launch up UE3 and in some of the VH_"namehere" packages in the Generic browser you will find meshes and textures for the vehicles that are around the same thing as your tank thingy. they seem to flow around 5000-8000 tris with either a 1024 or 2048 on em.
What a lot of people don't realize, I think, is that the pirate community is pretty tight nit. They have forums very much like PC with their own big name members and lots of activity and discussion. One likely scenario for this situation is simply that people browsing the warez forums and whatnot saw this bundle posted by…
How about a Toyota AE86 in 500 tris or under? I'll gladly accept the winning car as a donation to use in a game ;) To make things more challenging, drop the poly count even further. Make say, a car, or boxer, or shark with 250 polygons, as opposed to the 700 in other challenges.
http://farm1.static.flickr.com/203/508231970_ac420398b8.jpg It's this kind I mean, I'm not sure yet about the painted markings, but I'll probably do a load of variations anyway. If you have any suggestions, please do, because I dont really know what to search for to find good examples of these patterns. :)