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Re: Free Radical (Deferred rendering pipeline) WIP
Reply by
TomS
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May 2014
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3D Art Showcase & Critiques
Wow, the ocean looks amazing!!! How did you create the landscape? (To me it looks like you used world machine ;) )
Re: Forest Game Enviroment
Reply by
jojomondag
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Jan 2013
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3D Art Showcase & Critiques
Strange seams to be working fine for me and on different computers and explorers. well lets try another one. Working on the landscape with worldmachine.
Re: The Northern Forest
Reply by
Zarakun
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Sep 2014
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3D Art Showcase & Critiques
Really good job well executed! And nice video, I love the scale contrast between that large landscape and the tightness of the hut.
Re: Viking RTS - Dev
Reply by
Tomtegubbe
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Apr 2017
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3D Art Showcase & Critiques
What are you modeling the landscape on, sort of looks like iceland but probably a bit too many trees for that. Nice job though.
Re: Sketchbook: Keen
Reply by
Ged
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Feb 2009
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Digital Sketchbooks
nice progress, I havent delved into landscape/environment concepting much myself but I could imagine its quite a challenge
Re: Sketchbook: GED
Reply by
Ged
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Oct 2009
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Digital Sketchbooks
landscape speed paints, about 1 hr each, the first one is in cape town when I was there many years ago.
2 results
Re: The wonders of technical art (Unreal Engine)
Reply by
Obscura
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Jun 2021
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Unreal Engine
The point was to make their border align with the landscape because by default they are wavy af so its pretty hard to blend them.
4 results
Very hard work i made plese give me kritics
Topic by
SamenvattingSchrijf
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Mar 2017
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i have ben working on some profesional project making a landscap scene. thank for your time!
Re: Mudbox to UE4 terrain height map problem, please help!
Reply by
Futzy
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Sep 2014
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Technical Talk
Here's the wiki entry for working with landscape heightmaps and world machine, some additional setup in the creation process is needed for parity.
2 results
Re: [WIP - UE4] Lorn 5 - A Total War inspired environment set in the 40k universe
Reply by
anMori
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Oct 2017
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3D Art Showcase & Critiques
[update_002] >Reworked the light >Worked on a mesh/terrain blend shader >General work on the landscape >Added a couple more rocks
2 results
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