[ame]http://www.youtube.com/watch?v=le3-m3GpX4w[/ame] Work only with Editable Poly objects. The video show all that the script can do. Reference coordinate system must be "Screen", can align verts, edges or faces. "avg"(average) button will align selected subobject elements and sometimes the result will be the straight…
Shader Fusion is a node based shader editor for the Unity3D game engine. It allows the user to create extremely complex shaders and effects in a flowchart-like environment. Anyone who has used the Unreal Engine 3 material editor or Mayas HyperShade should be very comfortable with it. I have finally got a beta package to…
I'm more interested to see the majority of people explain why they pronounce it "way - com" because I can barely think of any word that begins with a wa and isnt followed by a y or an i to sound like "way". And for the words that I can think of, they are all directly followed by an e in the next letter. For example; Wales…
I know how the recipient feels, but I don't care about strangers giving feedback, who it is doesn't matter. Like for me I once just showed off some sketches I was proud of. I knew I was going to get feedback and I did and I humbly accepted it because I need to improve and how could the viewer be wrong about what they see?…
Personally I think that's adding 3-4 steps to get a spline when it should be one. - Create plane. - Apply edit poly. - Cut edges and hope it cuts correctly. - Select the edges, its never a loop thanks to the half dozen crazy facing hidden edges. - Reset scale. Because no doubt you used non uniform scale on the plane at…
Which completely ignores the entire field of economics, hence why it's naive. Money is a medium of exchange. But it does a hell of a lot more than tell you how much to pay for stuff. It's a way for you to vote with your dollars. For you to say that Product-X made by Company-X is better, and therefore should be developed…
Hi everyone. I found this Greentooth easter egg in Splinter Cell Blacklist about 9 years ago. It’s hidden in a painting in the Benghazi mission and only appears using thermal vision. I never saw this mentioned in any official Greentooth lists, so I’m sharing it here. Video link: https://www.youtube.com/watch?v=bsSX21weeJk
Cooked this sign up really fast, and by fast I mean like 2 minutes in mudbox... The sign itself is a box I subdivided to match the contours of the high poly mesh I did in mudbox. Now assuming you're using 3Dmax, I then did a UVW Map->Planar, along Y, and hit Fit. That gave me a planer UV projection of the front and back…
Hey man! Cool WIP! Just in respone to what you said you want to change. Yeah squating him Y trans a little and lengthening his gait is gonna help a lot. Amping up the Y trans wont really add weight, you definately want to amp it up but contrast in your spacing as he translates down is whats going to give him that weight.…