Thanks @JonJo ! I love how your scene is coming along! Here is a breaker box i've just finished, 2k texture, 12k triangles. Most of the cables (the thin ones) are 5 sided cylinders.
To convert from 120 fps to 60 fps you could use the freeware program ffmpeg. Some information here https://superuser.com/questions/1024434/convert-high-speed-video-to-normal-by-subsampling-frames
That screen corruption is almost certainly the GPU. A Geforce 960 or 1050 would be a good replacement, and shouldn't cost more then about $80-120. 2500k and 8GB RAM is still perfectly fine for a basic gaming PC.
http://graphicall.org/builds/builds/showbuild.php?action=show&id=1698 This is a link to Blender 2.5+ bundled with the Norma rig. A pretty solid rig for practicing animation. Norman info:http://ivogrigull.com/blog/?page_id=127
I think that's the key, it's all about the judges: Art is subjective. Picasso's "Nude, Green Leaves and Bust" has fetched $106 million at Christie's in New York, setting a record for a work of art sold at auction...
That says more about you than the course. My course sucked but no way was I going to settle for mediocrity, if I'm gonna waste 3 years and £12k on this crap then I may as well get a 1st.
Hah. I know people still have a problem with this price. Some of them even think that this is scam :) It's not ! For 2,15$ you get all chapters , 12h ! + project files of cource. Yes.
Hey, did you see this already? http://forums.cgsociety.org/showthread.php?f=121&t=820121 Great start, I love the concept so I'm very interested in your progress! :)
Yes, I'll make it available here when we release 1.6 as it supports external texture sampling in the shader so you'll be able to use custom diffuse warp gradients for example.