i totally know what you mean bro . and OMG this was both fun and informative to read . you sir know how to write sorry if im not adding anything constructive to this thread . i just wanted to mention how awesome i found your post
Demithyle - exalted reaper general Based on the fantastic court of dead characters So much fun doing this one! Realtime character rendered in Marmoset Toolbag. You can see the breakdown in the video. Mentor Pierre Bourgeot. BREAKDOWN VIDEO: http://www.youtube.com/embed/vDbbvRJQyoY
Some more renders: Had fun with project, learnt a lot during the process and I hope to reflect this onto my future projects. Again, I'm open to feedback that I can put forward to improve my work! Now to focus on my Dissertation for a bit :/
Had some fun populating some levels with volumetric clouds! Trying to keep them fluffy and cartoony and it gives a nice effect when you're up high to look down on them aswell =) Super simple shader with basically a mesh that's just a bunch of intersecting planes.
Hi :) I made some changes on the sculpt following some of the feedbacks ! (thank you everybody for that !) More cheeks, less hard edges on the face, changed the anatomy a little bit. Definitely a fun challenge for me ! :D Please don't hesitate to give any feedback !
Today speed sculpt, it’s been a while since I don’t sit down to do something for fun and practice. I hope to do the retopo and bakes once I get a break again. Base mesh done in Blender, sculpt and polypaint done in zbrush. model
Overseas work is interesting to me, but like you just pointed out Joe I have a decent amount of onsite experience. Oh and Purdue is definitely a 4 year accredited school and I'm teaching at a 4 year accredited school now too. Fun stuff.
Hello BEAVER_KNIGHT, It seems there is another present for you: https://cdn.fbsbx.com/hphotos-xtp1/v/t59.2708-21/12520564_10100357504076021_1285863647_n.zip/QuixelShader.zip?oh=a0ce34082208db99169c7948e1302338&oe=56AB8D5B&dl=1 This is a costumized/optimized Cycles shader for your QUIXEL input maps. Have fun and take care!
Worth every dime... only limitations is with bitmap2material,not being able to save as sbsar.other than that the value of your projects income cant exceed hmmmm think they raised it from 100k to 1 mill. but yes, it is worth it and you'll enjoy painter. It's fun to work with. Cheers, ~Tung
Well Repete and Farfarer you guys have just blown my head off, this is silent flawless integration between Modo and UE. No pivot setting to do, thanks to both of you for this. Works like a charm and fairly robust. I'm going to have crazy fun with this.