ABOUT ORION: PRELUDE: ORION is a retro-inspired game series built on classic fundamentals that we have grown up on. It brings fast-paced gameplay into a class-based team shooter world. It then throws all of this into a blender coupled with Mechs, Jetpacks and Dinosaurs. You can learn more about ORION at: Spiral Game…
ABOUT ORION: PRELUDE: ORION is a retro-inspired game series built on classic fundamentals that we have grown up on. It brings fast-paced gameplay into a class-based team shooter world. It then throws all of this into a blender coupled with Mechs, Jetpacks and Dinosaurs. You can learn more about ORION at: Spiral Game…
ABOUT ORION: PRELUDE: ORION is a retro-inspired game series built on classic fundamentals that we have grown up on. It brings fast-paced gameplay into a class-based team shooter world. It then throws all of this into a blender coupled with Mechs, Jetpacks and Dinosaurs. You can learn more about ORION at: Spiral Game…
ABOUT ORION: PRELUDE: ORION is a retro-inspired game series built on classic fundamentals that we have grown up on. It brings fast-paced gameplay into a class-based team shooter world. It then throws all of this into a blender coupled with Mechs, Jetpacks and Dinosaurs. You can learn more about ORION at: Spiral Game…
Unity to merge with app monetisation firm ironSource It's sad to see Unity laying off 200 staff and now this news. Personally I used to love the Unity engine, I even did my Masters with it. $4.4 Billion is a good deal considering that Unity has a very large strong hold of games produced with the engine, especially in…
Hey guys! I really need your help!! I just made the low poly version of my character and did some test bakes. So, without paying attention to my layout except for stretching part (believe me it is not good:)) i just baked out my character as a test and countered some problems i've never had before! So to give you guys a…
So yea this is what I mean by dated. First lets talk about materials and texturing. Here is Doom 3 Geometry and resolution differences aside notice the constant gloss value across everything, and the low detailed spec map. Also notice how the metal is not reflecting anything in the scene. Here are a few assets from your…
Hey dude that's cool! I'm still a wannabe environment artist too, but I've dabbled in a bit of everything. Enviro is the most exciting! what I've learned so far is enviro takes a lot of patience to bring a project to a finish. You have to go the extra mile to show your assets some love. It's easy to get carried away with…
First thing I notice when I open up the site is how tiny the thumbnails are for your different sections. This opening page is the first thing that people will see, so you're gonna want to do everything you can to interest people in clicking on those sections. The fact that I even have to search for a second to see find…
I'm sure the pros that stalk this forum will have something to say as well, but I would like to offer my personal advice, and also ask the same question as Seirei did before me; what are you going for? ArchViz, realtime game environments... your gallery doesn't really show that. on the environments themselves, I don't want…