Here here 8gb and 64bit OS to utilize the ram. I usually have UnrealEd/3ds max 2009/photoshop CS3 and Zbrush 3.0 open all the time and these usually gobble ram. A quadcore helps too but like EQ said you can get a very decent rig for 1000-1500 bucks.
have you tryed rendering it without the normal map? does it yield the same results? (helps with trouble shooting the issue) Tangent space is usually the best and most reliable way with MR. Of course make your bake out as tangent, and set the shader as tangent. Mixing diffrent types will usually result in unwanted effects.
My wisdom teeth have been infected several times and I can usually deal with the regular pain, but it gets ridiculous when I try to eat, especially if something touches it or pokes it. I usually just carry around Oragel and put it on and take anti-biotics. I need to get that shit pulled :(
Usually this type of stuff is set dressing added on top of more clean and generic tiling textures. Decals or mesh decals, scattered rubble, vertex painting, etc.
I agree with that but since you're there already what I usually do is.. build material functions for specific terrain types - eg. grass. these materials might have slope blending, various stuff to break up tiling, heightblending between the various textures - whatever is needed then use the specific landscape layer…
For me, I usually start googling a LOT just to find some not 100% good pic but more bad ones for reference, interesting shapes and variety. (As Turnerboy and Vig mentioned, sometime I feel amazed how the same kind of tree can look like, sometime you can say that this two of a same kind are not same kind :) ) ) Then start…
90% of tutorials are absolute garbage and I detest them! I lump tutorials into 1 of 3 categories. 1) Make it up as you go A.K.A "The Youtube" Usually created by a really intelligent guy who knows unfathomable amounts about a program. However the tutorials have zero structure and are unedited. Resulting in 20% useful…
Always always always use a contract with individual clients, or some larger clients that don't have paperwork of their own. Never start work without a signed contract. Within that contract, you need to stipulate the terms in the event something like this happens. Yea sure, your client could just ignore it but then at least…
You are over complicating the issue, and probably misunderstanding the bits of information you hear here and there. Sure, a design task can be helped by some 3d. Sure, many talented designers do that. To learn how to do it, they mostly figure out the 3d part on their own because the tools they need from a 3d package are…
Work in Progress: X-44 Sabretooth. Most of the work left to do is fix the stretching at the tracks, the MG, and details on the hull and turret, as well as the heatsink (the fin) on the barrel. 4749 Tris. And for those intrested: Some story and technical stuff about this tank: The XM44 is the new Main Battle Tank of the…