You could jsut medium poly model this, and it would be more economical. But if the asset is JUST this pistol, and if you're intending this to be seen from a first person camera, you're going to want to give it the high poly treatment to get a strong normal map. If you're only intending this to be ever seen from a third…
The questions you are asking would be answered by the team you work with. If the game needs things separate, then you should keep them separate and retopo them according. Also in most cases, it's best to retopo the inside and not just a shell of it (speaking from experience). If this is a personal project, it's really up…
I'm sure lots of people do but Polycount adopted the policy of "discuss politics on political forums" and it's been working mostly! yay I mainly listen to NPR on the morning and on the way home from work and I have the AP on twitter plus various sources. Most news doesn't bug me unless I look at the comments.
On UDK I got 70~80 skinned meshes on screen chasing the player (1 player 5 bones, NPC 3 bones instanced). Each mesh was about 470 tris. Environment was about 13k. One texture (1024x1024) for the environment, using a UDK made lightmap, one texture for the NPC and one for the character. With Unity there's so much you have to…
Overall about 100 "employees" in a simulated games company with about 35 artits with a wild guess. The asylum level you see here was one of the 5 themes we were to make, with the others being: Ancient Civilisation, Creepy Carnival, Hashima Island and Art Deco Ocean Liner. These themes was used to make "test chambers" for…
a few things that you may not think about at first are support and upgrades. it's not like pc systems where you can just go on the internet and buy parts and upgrades. you generally have to go through the manufacturer to get parts and service in order not to break your warranty. so if you are planning on using the system…
I have finished my final walk cycle and made a bunch of animations that i will need for my playable character. https://www.youtube.com/watch?v=6LGtWZXjth0 https://www.youtube.com/watch?v=Jxz-YQNkU04 https://www.youtube.com/watch?v=2ecqXHvlaSU https://www.youtube.com/watch?v=eKTB_F-zlho…
I concur on the amount of crazy epic battles. About 80-90 hours in so far and everynow and then I still get a few surprises in the battles. (Actually just came across a completely new enemy that wasn't part of a quest!) I had a very intense battle in another citylike district. Basically a npc caravan with two badass…