Ok this drives me nuts and I have no idea why it is how it is.. I think I'm doing something wrong with the rollout stuff but not sure this is the code fn A1 = ( C1(); )fn C1 = (return true;)rollout teststuff "test stuff" ( button buttonTestFunction1 "bla"; on buttonTestFunction1 pressed do ( print (A1()); ))objEd =…
Hi scgstudio, thanks for the reply. I've since fixed the bevel and been progressing and finding new problems with the whole technique. I have a general understanding of face/vertex normals I just can't seem to put it all together properly right now. I've been using automatic and manual scripts on top (but this seems…
@Bryan Cavett - Thanks a lot for pointing me to your scripts. I had not seen them before. Ive been studying them quiet a bit! :) So i got some really awesome tips and help from seneca menard on how to approach some of the things i wanna do for smoothing groups by uv island. He even wrote the whole script for me! Very…
Hello, I have a little script that generate batch renders with a serie of HDRI that are located in a directory. The script gets the first HDRI, does 8 renders by rotating the HDRI every 45 degrees, save the renders and load the next HDRI in the directory. My problem is that this script works on certain scenes, and doesnt…
It's not exposed in the customize UI menu as far as I know. What you end up doing is creating a simple macroscript and bind that to a key. First you turn on the listener, then you toggle preserveUV on/off to see what the commands are then you include those commands in a "if then else" statement and wrap it all in a macro…
just interesting to know: sketchup is opening more and more for scripting: * Google I/O 2008 - Advanced Ruby Scripting for Sketchup [ame] http://www.youtube.com/watch?v=FALvwBN5-hc[/ame] even a scripted 3d game within skechup :) http://www.youtube.com/watch?v=FALvwBN5-hc&feature=player_detailpage#t=1300s * Ruby Scripts for…
Hi everyone! I've created a simple maxscript to help save myself a lot of time unwrapping boltholes or any other repetitive cylindrical geometry but I would like your help making my script even better. Right now my script just saves me a few steps but I would like to make it so that it covers most of my procedure for…
1) Remove the definition at the top You shouldn't use global variables when you don't need to. If you're pulling from my old doubletap script I was declaring globals because I used them in other scripts that where not part of that script. There are better ways to handle it especially if you aren't working between scripts.…
I think it's done. Thanks for the idea, I love using it! I tried it in CS6 and it worked, I wonder if it's the same for CS5. I'm attaching a zip with 3 files in there, one of them is just a library that's required for scripts to work and two other are the actual functions. The only limitation I noticed is that if you're…
Helpful Scripts: Monster has some great scripts. http://monsterblues.wordpress.com/ I really like the key tools but they're mostly for editing Eular curves on standard objects not necessarily for biped. It takes some set up on your part but once set up and saved its great. The biped tangent tool is pretty great too. Worker…