hmm.. I have experience with the "all in one" series of books. They're not bad, and do start very rudimentary.. which was usually my issue with them as I do have a background in scripting and programming. A pertainent question is how deep you want to go with your scripting? If you really want to get into it, it will…
I rendered a movie of how the camera movement should be on the final shot,but I have some issues with flickering on the right side walls,anyone has any idea why is that?Also,c&c welcomed :) https://www.youtube.com/watch?v=zs6DOSdAXGg
Usually I charge per hour, and I didn't count the hours for this, so can't really tell. As I mentioned before I worked on this for more than a year, so the price would be unreasonable :D
Hi guys, I decided to make a thread for some C&C on this drone based on this concept: https://www.artstation.com/artwork/1Ndk3 from Dmitriy BessonovHere are some wips, C&C are very welcome. Btw i try to make it a bit different. Thanks,
thats a very clean topology tho, alway nice to see clean stuff, also can i ask for some tips for the tosol retopology, my plan was to follow the actual human topology for this tosol. im starting out at the hand first cuz i dont want to blow my brain out with the tosol. i did the head retopology tho, its very messy but with…
Hello! My name is Alain Berset and I am a freelance Character/Creature artist from Switzerland working remotely. I am specialized in Game Ready assets. Here is my Portfolio: http://www.alainberset.com Quick overview of my competences: -Character/Creature Design -Character/Creature Sculpting -Retopology -Character rigging…
It's your Samsung-monitor man. It's probably a C-Panel. If you look at the back of it there should be a sticker saying S , A , C http://www.behardware.com/medias/photos_news/00/19/IMG0019702.jpg http://www.behardware.com/articles/667-1/samsung-226bw-a-and-s-series-the-verdict.html Their C-Panel is the worst one and S the…
Signed up for Hair Creation for Games. It helped a great deal to push my Gunslinger character even further. It’s still a work in progress. I had some great C&C on it at GDC. C&C always welcomed