It's been far too long since our last Folk Tale update and as you might expect there is a heap of cool new stuff to share. We've been focused on improving and adding content to create a richer world. There's new characters, an entire new set of hand painted buildings, traps, overhauled zones, new animations, bug fixes and…
How should I add detail to the lion's head? I've tried sculpting in Blender and haven't been able to get good results. The subdivisions I get while sculpting always seem to come out jagged. Is there something I'm missing or some settings I should change to improve the quality of the geometry without going overboard on the…
Yeah seemed like some deep anger issues there, with not much room for mellowing out. Though I'm leaning towards more like a temp ban next time with a clearly worded private message on what's expected. I hate just shutting the door on someone.
Hi all, Not sure if this is the right spot for this sort of discussion, but I’ve been curious about the use of AI for indie devs especially given recent articles about key games winning or being disqualified for using generative AI. What are your guys thought on AI usage especially for indie devs in a small budget and…
in all my experience it's been negotiable and should be part of your contract. i've so far always billed firms in euros, meaning the conversion from dollar or pound is not mine to bear. currently working for a US firm in this scenario, too.
Merhaba, solo unreal engine 5 developer’ım. Beraber arkadaşça çalışabileceğim bir ortama sahip ekip kurmaya çalışıyorum. Development kısmını ben tamamen halledebilirim. Eğer beraber çalışma teklifini kabul ederseniz siz de tasarım kısmını ele alırsınız ve birlikte bir oyun yapabiliriz. Geri dönüşünüzü bekliyorum.
Hi. I'm Invader Fluff, and I'm fairly new to Polycount. I only recently gained enough knowledge in 3D modeling to even be able to attempt making items for Team Fortress 2, let alone video games. I've only been doing 3D modeling for about two years, but I've learned a lot, and am still learning. I really want to improve the…
Thanks luge, I think it looks better this way too. Yes, the door, stair steps and the stone arch are on one map. On another map I basically have everything else making up the stairway and platform. Here's the map, although it's got some spare space that I haven't used yet (might put a barrel in there or something) and the…
I never noticed that... finally joining in on this thread as I need my Lost fix, Brother. I didn't like the last episodes of series one, that smoke was poor. I was really hoping for some sort of massive mechwarrior thing to come stomping in. However judging by that polar bear, I doubt it would have been convincing. I think…
Update! So I meant to post this earlier, but unfortunately baking the meshes took a little longer than I'd initially planned due to an unforeseen glitch with the arm high-poly... When I uploaded the last post, I had everything but the flamethrower attachments concepted and made - I've since then done a loose, simple…