In Unity there the free open-source Lux shader framework which are physically-based: http://u3d.as/content/forst/lux-physically-based-shader-framework/6X6 (requires Unity 4.3) So it can be implemented ;)
Oh I'm going to generate normal or bump maps for my low poly from the high poly. My low poly is sitting at 40k at the minute.. just my high poly is getting crazy : I
Hey mate, sorry to continue being a bother but that link "Error 404 - Not Found The document you are looking for may have been removed or re-named. Please contact the web site owner for further assistance."
So basicly she is asking for random people on the internet to pay for her school? I dont get it. Portfolio is 404'ing on me, i dont get why i should be upset or even care.
When u say version of android u think like android 4.4 or 4.3. Or like android sdk version should match unity version? And if I buy unity pro is android sdk intergrated with it?
Looking at ebay looks like they are going for around $300~400 in varying conditions. @emil, where did you try and sell yours? E-bay has them selling for like $800-1000 easy.
The detail and resolution of the print is what you pay for. I had projects where it was $400 for not even close to that resolution. This price is a steal. (Oh and Robot rocks my socks **thanks for all the hard work dude**)
http://download.autodesk.com/us/3dsmax/2012help/files/GUID-82722323-100B-4711-A01D-8A87EB53DD9-406.htm Add an Edit Normals modifier. Select all the normals. Press the Reset button. Collapse the stack.
good guess, but nope I had a roommate in college who loooooooved that movie. how about another quote: She's lived for 400 years and hardly aged a day; but, because this is England, everyone pretends not to notice.
[ QUOTE ] My brain thinks 'flying why does this work?' 2 ton metal box in the sky ,nooooh. [/ QUOTE ] Try 413 tons, because thats how much 747 weighs fully loaded