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Re: What made you feel good today?
Reply by
littleclaude
·
Oct 2013
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General Discussion
4 Rules to Make Star Wars Great Again http://www.youtube.com/watch?v=_joDNOpeWWo#t=124
6 results
Re: New CryENGINE release ver 3.4.3 now available.
Reply by
Brygelsmack
·
Dec 2012
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Technical Talk
Max 2013 support now available... http://www.crydev.net/viewtopic.php?f=326&t=90779&start=105
Re: Where are the uv controls?
Reply by
Jerc
·
Jan 2018
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Adobe Substance
What are you looking to scale? On fill layers, you have a UV Scale option that goes up to 128.
Re: I need advice on a job offer
Reply by
dempolys
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Aug 2011
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Don't do it. Know your worth. You are not worthless. And jesus christ @ Blitz paying you 12k. That's criminal
Re: Sketchbook: Piffles
Reply by
Piffles
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Jun 2017
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Digital Sketchbooks
Retopo! This is my first real go at retopologizing for a game mesh. This is just under 12k without the leaf cards.
Re: Reflective Material Help?
Reply by
Wesley
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Apr 2012
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Technical Talk
From that screenshot you can see that your cubemap_resolution is 128. You'll want to bump that up for a better reflections.
Re: Film Study. Framing a picture.
Reply by
MeAndMyDesk
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Dec 2017
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2D Art Showcase & Critiques
Movie: 127 Hours (2010) Cinematographer: Enrique Chediak and Anthony Dod Mantle. Mood Board Lenses Lighting
Re: ceebee's portfolio development
Reply by
ZacD
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May 2011
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3D Art Showcase & Critiques
we'll if you keep on doing awesome project in 1.5 weeks you'll have 3 more pieces :P
2 results
Re: [P&P] - What are you working on? 2008 Edition
Reply by
EarthQuake
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Jul 2008
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Stickies
japhir: looks really unfinished, and looks like you could get the same resutls awith a 128 as well.
5 results
Re: UE3 Light casting sharp shadows
Reply by
Junkie_XL
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Feb 2009
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Technical Talk
Out of curiousity, increase the light map resolution of your static meshes to 128 and build the lighting once again...
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