As far as the rumoured specifications go, from what I've heard it'll have Dual Core 2.5GHz CPU (futher rumour Dual CPU Dual Core) Dual Core ATi R520 600MHz GPU (10MB Video Buffer) 128/256MB System Ram (no one's been clear on this) 16MB Audio RAM (Same Audio Chip as the GameCube I think) 512MB CompactFlash 54Mb WiFi b/g…
Forgot about this thread. That was a cute post but it was loaded with emotion instead of logic. Let me pre-face by saying I respect you and your work John. My intent isn't to make enemies around here. (I can't really afford to...lol) A lot of you guys rock with your craft. I just have serious reservations with the loving…
Here's a script "UV borders to hard edges". The algorithm is quite simple: 1) Select UV borders (used part of Renderhjs' script for Roadkill uwrapping) 2) Convert UV edges selection to EditPoly edges selection (Max is a real pain in the ass!) - my part of the script 3) Make smoothing groups in hard edges style (used script…
Yeah first off let me just say that i don't have much exp. doing vehicles, so i'm going look at this from a different viewpoint, more of a general asset creation viewpoint you could say. Its worth bringing up that most car games do things a certain way, however i think its also good to look at issues like this with a fresh…
Wrote this up a good while back, but most of it is still relivant. For those of you in the know, then never mind this thread. For those of you who arent too familiar with Adware/Spyware/Malware in general or are familiar with them but dont necessarily know how to deal with them, continue on and look into what I have to…