I'm going to have to agree with dunbar on this. I'm wondering what exactly your wasting tri's on. There is a clear division of geometry density between the gun and rest of the vehicle. The 'baked' detail isn't translating, and personally I'd knock out a ton of tris on the gun and use those tris to add to the silhouette of…
Your sketchdude should really learn to sketch properly. If there wasnt 'vehicles' in letters I would never assume those 1000 lines were vehicles or even anything. If there is an idea, than use these sketches as fondation and draw above it in a new layer. No one can guess where he wants to go and this is reaaaalllyy not…
The gun's kind of a burden for a vehicle like that if its for speed....you should definitely research the likes of some similar looking cars like the Ariel Atom 2...that car also have bare skeletal form yet can reach exceptional speed. Also for a vehicle...keep in mind the wheels should be a little rounder as wheels can…
Actually, Bush did. The Constellation program was a giant turd that never would have produced a decent vehicle, and its cancellation was a given. Obama just delivered the coup de grace. The private sector route has a much higher chance of producing suitable launch vehicles without the political haranguing that NASA has to…
I like the modeling style quite a lot. However I feel your track color and textures are letting you down. I had to look at the track shot three times until I saw the vehicles on it. Change the color scheme of the track (something that contrasts with the vehicles and way less saturated) and bring your textures more in line…
Good stuff. I think the wheel compartments turned out a decent bit wider than in the concept. It's making the vehicle look closer to square from top down rather than long and narrow. Also with vehicles you dont have to model the lights as spheres like that, just duplicate and and collapse the outer edges and then pull the…
hey man, i cant view your image at work because of our firewall. but i checked your website out, you have some interesting enviro stuff, and i would really like to see some of your vehicles textured, i think that the vehicles/hardbody is defiantly your strong point. ill check the thread later for some C&C on this piece
Reference images arn't needed because I came up with this on my own. It does not steer, that's the question I am literally trying to figure out with this post. But references ARE needed. This is why you're having trouble figuring out how to steer those wheels. Study real vehicles, learn how steering systems work on similar…
I'll offer my character skills to anyone who can come up with a vehicle and some solid concepts. I'm not real skilled at vehicle hard surface, and I don't have time to concept out a character, but I'll build one for you! It'a a great contest, I just don't have time to full invest in ALL assets. Please drop me a line if…
try to solve those Ngon polys at the rear near brak lights and above gas tank cap. Overall I love this model and vehicle. Its not so often people give this much detail on vehicles like this and prefer making sports car :D . Its your project though otherwise I would love to see it all busted up, rust, dust, wear and tear…