Hi, I'm looking for a little help...Does anyone know of a proper workflow for taking a semi transparent material such as frosted glass from substance painter into marmoset?? every time I've tried the material always imports as completely opaic... any suggestions would be great
Hi guys, for some reason my UI on Substance Painter 2 and Marmoset Toolbag 3 super gigantic and I dont know how to get the to shrink. anyone knows how to do it?
Hi! Does anyone know why render mode in substance painter gives these artifacts while painting mode looks good. What is wrong? P.S. These artifacts also seen in Marmoset toolbag.
I'm a little bit on a different boat here but I have been struggling with really bad thumb pain related to my work for the past 2 years. I'm sharing a couple of things here in case someone is struggling with the same issue but I would also love to hear if anyone has been struggling with thumb pain as well and found…
As far as the going from Substance Designer to Marmo I find with the gloss in Marmo turning the SRGB ON in the Gloss settings brings a result much closer to what is seen in Substance Designer. Assuming your doing spec gloss.
Hi, I just bought Substance Painter Indie, but I have no idea where to put the licence.key file to validate the application. I haven't found the information in the documentation or on the forum. Thanks ! Best regards.
Hey Computer Friends, I want to share with you my latest work using substance designer to generate height maps and using said maps to generate geo in houdini. https://vimeo.com/383474186