Very nice modeling and interesting design. Its nice to see another Modo 401 user...I'm still a few months into the program coming from Maya. It will be interesting to see your progress on this because I have a little hard surface project Im working on right now. What kind of setup are you using for those presentations.…
Looks nice, glad they are finally putting in pose tools. And also like the new theme, easier on the eyes. But at $800 (+ $375 for each upgrade) its still not being competative with Zbrush ($600 + free upgrades) or 3DCoat ($300 + free upgrades). I doubt we'll ever see a nice upgrade system like with its competitors, but…
Groucho Marx was a (very famous) person. Made movies long before 1974. Used alot of One liners, thats why I thought it might be him. http://www.google.co.uk/images?q=groucho+marx&um=1&ie=UTF-8&source=univ&sa=X&ei=cn-UTeKfKoaAhQeF_pTpCA&ved=0CDwQsAQ&biw=1104&bih=609 anyway. Nah...dont know this one.
depending on tech - either use a camera facing sprite for the blobby part or model a spheroid shape and sell the lumps in the texture. Modeling it out would waste too many tris. I'd use alpha planes for the eyes and mouth, you can do a convincing blink by quickly squashing the planes down, possibly with a closed eye…
they ARE low polys, and they were made with 3ds. they are all under 600 tris, so i can use them as base for the in-game model. What you are seeing are screenshots from 3ds, with the clay viewport type, and then a quick crop in PS. i just wanted to give the concept some 3d shape. haven`t even started the sculpting process.…
MagicPicker 6.1 and 6.2 updates are here! What's new: - Improved Color Temperature algorithm when adjusting it with keyboard shortcuts - Adjustable steps for Keyboard Shortcuts that adjust Color Brightness, Hue etc. are now saved correctly on all versions of Photoshop - Improved Keyboard Shortcuts binding in Adobe…
I get no ingame sound for some reason. not through speakers or my headset. Other than that it's alright. I wish you could tweak the config settings like in the other crysises. I'm daphzart, and i'm not that great. edit. I thought I had a decent computer, but i've been running this at 800 x 600 on "gamer" settings because…
These are the images of my WIP for our games Catapult. I have some other models I am working on as well. Human 001 The models were done by Eric ( or model guy ) and I just did some small touchups on them. I will be texturing them in the weeks to come. Figured I would keep this place semi updated in case anybody wanted to…
The near future could be easily subdiv models + normal maps + displacements + GI real time renderers + realistic shaders, so with modelling, i imagine better tools to "draw" polygons to make subdiv models. The modelling tools are improving so fast, and a good example is now with modo 401. Tools can be better, but at the…
Someone posted the Mac Developer Video on the USD group. The interesting part does start at min 25 https://developer.apple.com/videos/play/wwdc2018/603/ And i found a working USDZ file for testing this file format. Tab on the Cat if you have an iOs12 device. https://multi-verse.io/ar/ Multiverse is also the only plugin i…