They have a short tutorial for creating such tracks on their wiki if you're interested : https://wiki.warthunder.com/index.php?title=Creating_a_3D_tank_model#Tracks Anyways, I really like your Panzer IV model! The only thing that bugs me it's the lack of the gunner's sight (or its hidden?) and the weirdly shaped gunner's…
First of all there's quite a bit of wasted space in your uvs, you need to pack them better. See if there's any part of the tank that can be mirrored, parts that are occluded should also be scaled down since they are not gonna be seen, that can save up some space in the uvws. After that, for this tank, you can try to make…
Thanks for the link! The ones I thought looked particularly awesome, both gameplay and how well the trailer was made: -Tiny Barbarian DX -Marvin's Mittens -Aces Wild -Race The Sun I really like a lot of your initial environment shots for ToG, but the gameplay does not reflect what I had in mind. From the environment shots…
Because the first post was updated and is now using jackablade's image :D As for the sketches, they are still sort of hard to understand. Try to make them slightly bigger so it's not as cramped together. edit: By this I mean making the actual drawings again and drawing them bigger. Not that the image is to small :p As for…
Nice! I'm currently working my way through book 5 of the Wheel of Time (Fires of Heaven). Depending on how much accuracy you're going for, making the blade more worn might not be a good idea. In the Wheel of Time, a Heron-mark blade is a sword awarded to master swordsmen, and the blade itself is wrought with the One Power.…
Sheshesheshaw! Diffuse, Normal, Spec, Alpha it's all in now! Also I am a ginormous doofus! Earlier I said it was 2731, but I had forgotten to apply my mirror modifier! :poly136: The real tri count would be 5462 (ouch) with no loose cannon triangles. :)…
Heh, those "four big long tubes", in the original mech, are 16 inch battleship cannons... there's huge vents on the back to help compensate for recoil. The durn thing is supposed to be 22 meters tall and 285 metric tons. :P Quite a bit bigger than the "junior" version I'm making. And I probably will end up modelling a…
Cloud Kingdom – Units Pack 2 The 4 units in Cloud
Kingdom including: Froster, Giant, Suicide Soldier and Cannon. Based on
client’s initial brief for each unit, we designed 2D concepts closely to their
special roles and later converted to 3D lowpoly models with limited tris-count
to run smoothly in mobile platform. See more…
I agree with Peter on this one. I really like the concept you have, but Jinx is described as a lose cannon, ranged marksman. Perhaps you could add some Musketeer elements to your fencer design? She's also big into explosions and causing mayhem. How about throwing in some Guy Fawkes visual elements? That might gel with the…
Don't know how much you want to add to the animation, but I think it would be cool if the cannon and hand bobbed up and down a bit during the walking. Might get sturdy otherwise for a mech that consists of so many thinly connected parts. And it might be an idea to let it take a while before putting one foor in front of…