I've heard making art for Casinos both pays well and is very stable. And while it's true the game industry can be risky, I believe working for the 1st party developers (Nintendo, Microsoft, Sony) offers a bigger safety net than most 3rd party studios. Although SCE Liverpool and Lionhead show there's a still a chance of…
The point of calculating how much you should charge for work is not to drop all of this information on the client, that would be silly. It's to help you figure out how much you should charge for a single asset. This should absolutely not be driven by gut feelings. You should absolutely 110% have an hourly/day rate that…
Amazing, what's the best practice to transfer the photo-scanned data from the 3D Scan onto the new retopologized 3d model? Or is this model hand painted/photo transfered in the traditional method? P.S. I have already posted your amazing work here on this "Human Head Thread" :)…
So I took a look at your substance. From my perspective it seems that your are a bit confused by the resolution system of Designer. It seems you want to output textures at 4K, but Designer works in your ram to be efficient. When I opened you graph my computer consumed a total amount of 15gb of ram. This can result is some…
@CGMP - Good idea with the icons, I'll have to see if I can figure out how to implement that. Thanks a lot for the tips on rust! I'll definitely have to go in and revisit those textures. @Shaffer - Thanks! Those articles are great, thanks for sharing. @chrisradsby - An internship related to prop art or characters would be…
No, flash does not a better website make. Check out these good looking sites: http://www.polygoo.com/ http://www.brameulaers.com/ http://www.matroskinworks.com/ Super simple and straight to the point. It's all you need. Anyway, presentation is not really important right now. Your work is. (though, one hint: use printscreen…
not bad. overall i like it but id agree with borod's image showing the wear from the fire selector. also the fine dDo-like crosshatch scratches on the metal just dont look very nice to me. its pretty minor but i think the scratches youve got on the gasblock read as more realistic than the ones randomly placed on the side…
I think there are 3 key factors to successfully freelancing. 1) location: you need to make sure you live somewhere that has a lot of work and demand for your skills. 2) networking: knowing people across various studios and industries is going to make it a lot easier for getting work. although saying that, do not be afraid…
Hello! First of all I'd like to say that you have some great ideas with your artwork. I'd recommend for the time being putting colour and detail to the side and focusing on your line art. Your lines are very light and very sketchy - try using long, flowing lines. If you have unsteady hands I'd recommend using Paint Tool…