creativeheads.net isn't that bad for looking for jobs in bulk. I think they send emails out every so many weeks with job listings tied to what you're looking for.
As @throttlekitty said, simple Maya scripting docs are just fine. Chad Vernon's site and his respective vide tutorials are all Python oriented. So they can hardly help with Mel. Klaudio is right! maya's script editor shows almost all modeling scripting commands. It's really not that hard to get the point about how this…
If you need a tool for selecting your controllers from a window, instead of from the viewport, there are some scripts that do that, however i havent tried any of those. The best source for free Maya scripts is CreativeCrash, maybe you ll find what you need there:…
It might be worth looking into some of the rig building tools on creativecrash (or try zooToolbox ) if you're looking to get characters rigged quickly in Maya. Obviously you'd need to investigate the licences of these tools to make sure they were compatible with your commercial release. I'd suggest getting the 30 day trial…
Yep, I use planes. I create a plane the dimensions of the image to get the aspect ratio correct, normally this is ginormous, so I scale it uniformly down to the right size. I take it one step further and I animate their opacity so I can toggle them on and off. You can either move the time slider to adjust the opacity or I…
I second Orca and the Artstation listings, and I've gotten offers by following and interacting with recruiters on LinkedIn before. Don't underestimate LinkedIn! A few others- * creativeheads.net * jobs.gamasutra.com * #gamejobs on Twitter (Don't underestimate this, either) * Polycount, Unity, and Unreal job forums
You probably want to look into some skin transfer scripts for Maya (topological if you're only moving points). Shouldn't be to problematic with the right script, check on Creativecrash.