So, photography seems to be a pretty big hobby amongst most creatives, and I love talking about cameras. I'd like this thread to be about anything photography related, from advice about cameras if you're thinking about purchasing, or even discussion about lighting equipment and lighting modifiers. Some basic info: The…
Check out the work from CGMA student, Pedro C. Prieto, who was just recently published on 80.LV. He shows us how he worked on this amazing UE4-environment inspired by Helder Pinto‘s Arbor Vitae in Clinton Crumpler's UE4 Modular Environments course. Intro Hello, my name is Pedro C. Prieto and I am an extremely passionate…
Hey folks! I get asked a lot about the "business" side of being a game artist, so I thought I would start condensing my brain dumps into short articles. Awhile ago I did a quick blurb in a Discord group about negotiating signon bonuses during interviews. I wanted to take it a step further and make it available to more…
So
I wanted to update this blog a bit, it has been quite a while (November woops)
but that’s because I’ve been using other platforms to share updates on the
project as well. And I really want to use this one for the detailed write up
about my process, decisions and current status. But sadly due to the workload
of my study,…
@Kanni3d thanks so much, I plan to keep this thread updated with my weekly development on the art. I was asked by Substance on Twitter to share my workflow process as I am using a low poly base mesh and only using Substance painter to achieve the final results. So, here is the breakdown of my process: 1. PREPARATION: All…
<u>Preamble:</u> Angels Fall First has existed for a few years now as a modification for Homeworld 2 and Nexus, and also has its own game engine in development. The end goal is to complete our own engine and publish the complete Angels Fall First game. The end product is anticipated to include both RTS and FPS elements,…
I believe that a great artist is a person who knows how to inspire and motivate others. My whole purpose of this post is not just for me to achieve my personal achievements, but also help others to reach there goals and purpose in life. In this blog post, I'm going to share with you everything that I have learned. My Tips,…
Indiedb: http://www.indiedb.com/games/wake-up-call Facebook: http://www.facebook.com/wakeupcallgame Email: contact@darksynergystudios.com Intro: We here at Dark Synergy Studios (previously Leatharian Studios) are looking for an experienced and dedicated 3D Environment Artist. If you have skills and are interested in…
Hey Mitchell, Here's an essay for you (I don't expect anybody else to read this so I'll address it to you! ;) There's little to no documentation on this area so I'll make a start now. It's too big for me to look through properly but I'll update it if I have anything to add :) I do a bit of UI art at work so I figure I'd…
* This is a 3D modeling & texturing contest for the Steam Workshop of Tripwire's Killing Floor 2, an online first-person shooter. * This contest will last for just over 4 weeks. The contest starts on Wednesday, September 16th and the deadline is Sunday, October 18th ad 23:59 EST (GMT -4) * The Guns 'n Gear Contest winners…