OH! yeah I remember day of the tentacle...there was a level or two on Zombies ate my Neighbors that had monsters that looked like those tentacles too...
The zombies have risen. :p I see ngons as being valuable, but mostly as an intermediate step. Ultimately, models are just going to get triangulate or converted to quads if for no other reasons than to promote clean topology and avoid non-manifold geometry. Nobody wants their models or textures distorting in unpredictable…
I am making a game called MiZery, a zombie survival fps, made in aether Unity 3D or Fps Creator 2. See the FB page here I'd love to get a lot of likes and posts.
I thought the movie was great. There was a great plot, beautiful girls fighting Samurai with Miniguns, German Zombies, Robots, and Dragons accommodated by a great soundtrack. Freakin awesome.