Hi everyone, I made some progress on this project that i would like to share with you. I did not have any pbr texturing experience before this and it wasa kinda trial and error process for me. I neither worked on substance or Marmoset before this project. It was my first serious map baking and texturing experience and i…
Also, can you add a grid texture with circles and a per-pixel grid? Maybe the one here with the big R... http://wiki.polycount.net/TextureCoordinates#UV_Map_Grids
So I haven't given up on this, but I also have not dedicated nearly as much time as I would have liked. I don't normally like to post my progress (...and in this case, HUGE failures...), but in the interest of not ninjaing in at the last minute with a finished piece, I guess I will. Fair warning, some of this is pretty…
You need to increase the resolution even more. Dynamesh projects a grid over your mesh. If the grid is too big for the details it will just fill in the holes.