I read a lot in forums, people asking about things that are very easily done and they are either looking in the wrong direction or they are hidden so deep that you can't just spot them out easily. On top of that.. not many really mention them in tutorials! These will be very useful especially for people who start getting…
Did you examine the code of the installers, that I mentioned above? For exampel RTTAssist installer: the mzp.run code name "RTTAssist"version 1.6treeMove "tempRTTAssistFolder" to "$temp"run "RTTAssistInstall.ms"drop "RTTAssistInstall.ms"clear temp The RTTAssistInstall file that do the installation - copy files, create…
Decimation Master is useful if you have a sculpt with a few hundred million vertices and want to send it into another program to bake the maps or print off. It preserves all the surface detail that those things require but it does so at the expense of caring what the resulting topology looks like. That's fine for the…
Ha ha my name is Eric also. Sorry ahead of time if I am hijacking your thread adamBrome's. In layer styles you can copy and paste layer effects by moving your mouse cursor over the layer and hold Alt & then drag copy that layer effect aka layer styles to another layer. Currently it has a little "F" on the right of your…
Noise in specular can be really nice, in fact a neat trick I like to do for some materials is just have 1 or 2px scattered around of pure white, or very bright colour. For materials which tend to have small flecks of shiny stuff in (formica, granite, some types of rubber flooring material) ... that way when the camera or…
when will they learn? the only thing obtrusive drm mechanisms do is keep people from buying the games... i skipped a couple of recent games for that reason (most recently gta 4 for the pc) and so did quite a few friends and work mates... it's really ironic that warez versions come without all the hassle that you get as a…
Hi Okorynal Tiling is by far the most difficult bit of all. I'll try to explain as precisely as I can though. So after you baked the scan on a low poly plane you get a very big texture such as this Select an area that will be your base, as a rule of thumb I try to select the biggest square I can draw Copy both the selected…
I think thats always a initial size like that except the application wrote their own wrapper (like PS offers their own save/ load dialogue). If you are getting confused or stuck with that navigation technique here is a trick for you might not have known before:* if you copy the url of a folder (click in that addressbar…
Alright, since converting OS maps from max format to maya/XN format is not nearly as simple, i figured i'de start up a post here on the correct way to convert maps, as well as try to figure out the correct settings to use when rendering in max for xn/maya format OS maps. Here is a quick example(kaskad's bullet) in toolbag…
Hey All, I recently upgraded to max 9 from max 8. I saved out all my hotkeys/UI elements/etc, and loaded them into max 9 when i started. felt so nice, i was so comfy cozy with all my sweet sweet time saving hot keys, it was awesome. then i installed the two service packs for max 9, and suddenly none of my hotkeys work.…