Well the problem with the wire parameter is that wire parameter control local position and rotation. And the control arm is controlled by the wobble plate so it won't have any local value change and thus can not drive the blade rotation. The reason I can't manually manipulate is because the wobble plate will rotate in all…
Hey, somehow I missed these replies, thought this thread was ignored. I updated the name of the thread, since It's not really just for symmetrical concepts. The quickness and responsiveness of the stroke is what I really like about it. *edit* (I guess I can't updated the title of the thread, just the title of the first…
Hey guys! This will be a bit of a long post, and I thank you for anyone taking the time to read this..! Background on career shift: ・Back in 2018, I couldn't find any fulfillment with my current role as a DevOps at a financial institution, so I took a leap in my career to leave my job, and pursue the things I've been…
not the best way to do it but... 2 ways of doing it... turn on 2.5 snapping and turn on verts for a snapping option. since you want to match the z axis got to the left view and now you can drag your verts one at a time to the one you want to snap to. you can also insert an edge loop, turn on edge constraint and move that…
a lot of great books have already been mentioned, so I'll try to throw some new ones in: House of Leaves-Mark Z. Danielewksi(i think his last name is spelled right, this book is AMAZING) Flyboys/Flags of our Fathers-James Bradley Survivor-Chuck Palahnuk Inferno-Dante Alighieri Only Revolutions-Mark Z. Danielewski Against…
if it helps I have somewhere a unit-snap script I wrote for a game engine. The script snaps vertex points indivdual (not offset or as a group - it processes each vertex individual) on a typical internal grid (not the max grid). E.g if you model prefabs for unreal, source,quake,... the editor and engine usually work on a…
Hey thanks for the reply. I don't understand tho. I had reset the scale - I probably resized at some point. I've uploaded a video of my process. Maybe you can tell where I'm going wrong. One difference I see in your image is that the Z dimension is 2" - if I set mine it completely collapses the circle. Please view video…
So recently my life has been a little crazy and my free time has opened up greatly due to some recent events. I decided to start doing daily sculpts similar to what z Bro z does on his blog to improve my skills. I haven't been able to use much of zBrush or do character modeling because of my schedule but since I want to be…
Im having to repeatedly scale sets of vertices so they occupy the same position in space, and I'm using Soft Selection to influence their neighboring vertices. I'd love to have a MAXScript that does this in a single button, but I'm MXS illiterate. I tried using the FlattenX/Y/Z meshtools, but they ignore Soft Selection.…
I am aware that 1 unreal unit = 1cm but I'm sure many people have found that scenes simply look too small! Well after testing I think I think I've found a reasonable scale range, using doors. If one was to add a standard door to UE4 you will immediately notice it feels TINY. Extremely cramped as if the player can barely…