Neat update and since you are making it all your own you can do whatever you want after the challenge with the assets, so it is a good bonus to try to generate additional "resources".
That's really cool experience. Just got feedback and learned that the coating on all my metal should not have metalness applied to it, so it "looks incorrect" or non-realistic as it is. I'll keep updating this weapon and post the results.
It has been a year since our last update?! We are always looking out for more work for our artists. If you need anything 2D done (concept art, key visuals, animation or even merch), just get in touch with us at ohayo@collateralds.com Key visual for Fruitbat Factory as the artwork for Treasure Tails's ending Hyper Dark Lulu…
Yeah the automatic update thing is worrisome for people that don't have pro. Pro lets you defer updates/upgrades to avoid compatibility issues so if you want to but hate the idea of automatic updates you can at least have that on pro. I'm not sure why they got rid of the feature to disable driver updates, I could see this…
Been a little while on updating this, here are a couple progress shots. Texturing for the Froge is more or less finished at this point. Here is a shot of it in environment, considering adding a Niagara VFX effect to the side magnetic thrusters, on the Froge unit. Then a few things to finish up for texturing, wrap up the…
Rt/RT Tennis ball attempt: (still w.i.p.) no shells yet used solid geo. I did this to take on the challenge. updated video, i tried i could also do this without the alpha just to not use it and make accurate strands. final below (now i can say i did it so i can speak on it, i am limited by the driver of nvidia, this…