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Re: Maya 2011 High quality rendering not showing diffuse
Reply by
Toast
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Apr 2010
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Technical Talk
Autodesk should've really named in Viewport 0.2. Anyway, don't mind me. Carry on.
Re: going to the gamesconvention
Reply by
Neox
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Aug 2008
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General Discussion
autodesk booth is now up and running, going to be here playing around with the new mudbox
Re: Max 8 Physique problem
Reply by
Toomas
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Apr 2006
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Technical Talk
Does autodesk still support physique? I tought it was dead like edit mesh.
2 results
Re: uv island problem in maya or something else?
Reply by
primnull
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Sep 2016
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Technical Talk
using autodesk maya and textured in photoshop ngons aren't a problem because this won't be smoothed
Re: Red color at Max,
Reply by
SpeCter
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Nov 2011
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Technical Talk
Windows Start Menu->Autodesk->3d Studio Max 2012->Change Graphics Mode
Re: Black faces in Maya's high quality rendering in viewport
Reply by
Toast
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May 2010
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Technical Talk
Post a screenshot it could be normals. Autodesk agrees, that's why Viewport 2.0 is being developed... ;)
Re: new to polycount, TF2
Reply by
ZacD
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Jan 2011
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General Discussion
Autodesk has free apps for students (maya, 3ds and xsi), blender is completely free.
2 results
Re: 3dSMax is being a dickhead
Reply by
vik
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Jul 2009
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Technical Talk
It`s the rarely documented stormtrooper bug in max, in fact autodesk declines it even exists!!
Jack
Topic by
Infinitee
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Nov 2015
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3D Art Showcase & Critiques
Autodesk Maya 3D character development just for the fun of it! Modeled, textured and rendered with Maya 2011. Textures for shaders created with Adobe Photoshop of course.
Re: will substance become more useful to know than photoshop
Reply by
Gmanx
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Mar 2015
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Does anyone reckon that Autodesk will want to integrate Substance-style workflow directly into Max, Maya?
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