so heres the final version https://www.shapeways.com/product/MH44JSE6W/natures-prophet-for-print-with-sides-scaled-8cm-2m?optionId=65365706&li=shop-inventory I planned to do so much still, but didnt have time due to work ;/ Only re sculpted the leafs, here the decimated ready for print version, lost a bit of detail but so…
Yup, Silicon valley suburbia, though right up against the foothills so it's a nice and green area. Our backyard's long enough that I could do a 65yd range on it, but would definitely go to jail for doing so. The area's gotten so built up (and gun shy due to immigration and politics) that you have to be careful how you…
I'm absolutely blown away by the amount of people in here that listen to metal. :smiley: I like heavily distorted guitars and atmospheric songs. I'll post some of the stuff that i listened to today: https://www.youtube.com/watch?v=65HwfU6pyIk https://www.youtube.com/watch?v=nKRUU2wavUY…
Welcome to the technical part of tech art. :) Quick review: an 8 bit value has a maximum integer value of 255. A 16 bit integer has a maximum of 65536. each additional bit increases the range of values by one power of 2. Since our normal textures have 8 bits per channel, using one channel for the lower 8 bits and a second…
Oh, also, don't trust unity's lightmap UV generator. I was using auto-unwrap for a 12 face object (a ceiling tile) that was repeated a few hundred times per scene, and we were getting lightmap snapshots in the 200 MB range. On a debugging pass, I generated my own lightmap UVs for the mesh and our snapshots went down to…
Arise old thread! Yeah, I figured I'd necro this thread instead of starting a new one to keep my questions grouped in one place. And the dumb question coming up? It's a relatively simple one. As you can tell from the shot above, the style I'm going for requires me to use a goodly bit of polys to get a nice faceted look. My…
2.5ghz intel core 2 quad 8gig'o'rama ddr3 some wierd nvidia with 1.5gig of its own memory, plus it steals some from the mobo. Its a prebuilt hp pavillion, but it plays crysis on high (not ultra) and only costed 650
Below is the code you will find for one of our vehicle speeds, it's a prototype, I just saw your question and wasn't sure if you were still having problems. Just changing values isn't going to work. I will return another time to explain as I have much work to do. Good Luck! // 150+ Car…
Thanks Ace, I'm definitely going to purchase that zbrush tute. In regards to hard surface workflow in max, I guess the only objects that really confuse me, are interconnecting objects such as (red arrow): http://img706.imageshack.us/img706/6594/shouldergh.jpg . Perhaps I should post this in the how do you model dem shapes…