I was working freelance at Portalarium, where my wife works, on this kickstarter prototype. They called me up and asked me to come in to do some lighting and FX. Really great atmosphere at the company, lots of posters from Origin, Ultima. Richard Garriott is really great to chat with.…
Very close, but I think you could do some more with the face. Looking at this picture: http://seriesaddict.fr/images/galerie/Breaking-Bad/promoSaison-2/Jesse%20Pinkman%20-2.jpg It looks like the nose isn't quite there yet, seems too wide in the middle of the face, the eyes come to a point at the outer edges instead of…
Since my last update I've taken the advice of BradMyers82 and DannSw (thanks again) and spent a deal more time working on the actual anatomy (specifically the back and hips). I've also built my low-poly and baked my maps. She's also in engine (marmoset toolbag) now. I baked on flat base colors from polypaint and mixed…
I posted my final submission at around 1:30am (GMT) which was well before the deadline of 11:59PM (PST) but my account was not verified so the post didn't go up and said it would appear once approved. I contacted a moderator and my account was verified and they responded at 12:46PM (GMT after the deadline). However when I…
@ Euld- thank you! @ Stephanie- Thanks, I really enjoyed looking at your thread the other day. @ Hat Wobble- lol, those dudes probably kill it in the 3-d realm @ DavidBrumbley- thanks dude, love those speed environments you've been doing lately, we'll have to hit up some quick and crash soon. Celeryland made it on Kotaku…
(i'm posting this on the new page) Howdy polycounters :) Alritghy so I finally hunkered down and started building (what I think) to be a pretty strong setup for the price, and I'm some of you awesome people can chime on in with any tips or suggestions to see if I can round this one up to be a good buy... I want to order…
So I've gone back to my alpha in PSD and turned the parts to be seen completely white, and I've removed the fresnel in UDK because I basically don't really need it. Heres what my alpha looks like in PS http://gyazo.com/0b7cd041db09acc770049383c17198d8 and here's the nodes updated.…
The new book will be out on the 11th of July in the US...some info http://asoiaf.westeros.org/index.php/topic/5960-a-dance-with-dragons-the-latest-info-inc-pub-date/ edit: Also beware of spoilers..I guess the book got leaked early...so be weary of links on the subject
@Pyzern: I think you need to take some more time place out the planes/tubes for the hair to get the right volume first and make sure there are no gaps before texturing it. Some links might help you get an idea on how to break your hair mesh up. I think they are simple, but effective.…