Uh I pretty much failed this back then... *cough*studies*cough* (Thanks for the little feedback there tho ^^) Anyways. First real attempts on environment paintings: PS, ~80 min, clouds speedpaint, w/o reference (the ground is just a 10 min mockup)- Clouds are waay to bright compared to the ground…
there is some Cg plugin for Maya, which gives equivalent functionality. http://www.highend3d.com/maya/downloads/shaders/3739.html or author website: http://www.asdn.net.cn/
http://forums.epicgames.com/forumdisplay.php?f=371 These threads should have more than enough info to get starts on a UDK project. However based on your skill level with 3d modeling/animating I don't know how far you can get.
Looks great, really nice modeling =) I agree with Shep, the spec needs work. I think you're one more texture pass from calling this fini. In addition to what he mentioned, I think you could turn it down a little bit and work the edges a little bit so they shine a bit more. Do that to the hard edges on the model and the…
yeah was checking it out last night.. i also found this short little FX clip from the movie.. http://www.superherohype.com/news/featuresnews.php?id=3717 thing i noticed that bugged me a little was the light the fire produces on the body is a constant orange, where as real fire light flickers because the source is always in…
http://kotaku.com/377605/uwe-boll-responds-to-million-man-petition-look-im-not-a-fucking-retard no need for anything more. go to link and read what the crackpot has to say
Lack of updates due to my 8800GTS sadly passing away. I got a new laptop though and awaiting my new 8600GTS (I think, to hold me until the 9x00 series) so here is a mesh I worked on tonight and the design isn't mine. Any crits? http://img363.imageshack.us/img363/3751/tower1fv0.jpg…
Good update Diwan, I reckon you take a close look at Render's paintover and consider having this entire thing have been painted at one time. An easy way to get a cool painted effect is at this tutorial. http://forums.cgsociety.org/showthread.php?t=373024 specifically the "all layers" checkbox on the paintbucket tool is…