well its Deco City, art nouveau/1930s/kingPong stylee loads of vertex lighting on this one. currently 1200 tris, should be about 3k when done, so youll be able to see about 1/3-1/2 way across it (about the distance you see now.
Hi EarthQuake! Thank you so much for your message! Yes I'm on 4.02. OS is Win 10,, GPU is Nvidia GeForce GTX 1650 , driver up to date. I followed your advice and tried with another scene from the library but same business :/
Ran into a bug. For some reason the backfacing geo is casting shadows on the front facing geo, but only when a light is placed with cast shadows. The area at the bottom of the dress has manually created backfacing. Don't know if it is my GPU. I am using a a Radeon 6950.
29. First industry job @ Mythic for 5 years. Playing games since 1987 (SMB & Metroid on NES) Writing own games in BASIC on a 286 (1990) Hypercard games and graphics on mac (1993) Doom2/Warcraft 2 maps, gfx and the beggining of the end (1995+)
thanks again Gauss for your invaluable feedback. I changed the serial number to 1940, softened up the grip texture, and basically did the texture last night and this morning. spent some time taking beauty shots and coming up with a nice way of presenting everything
small update - optimised a little more, added boots and did a fast test animation (and detached the arms ). He is at 1900 atm. starting to uvmap - so 400 more left to go for gun, knife, clips and stuff. [image]http://www.captowervincente.de/dragon/tt_finbase.jpeg[/image]
Are you saying the top for example, the part that holds the lights should be another color other than black? I mean I can't just make one part black and another part blue. BTW does anyone know what type of metal lampposts were made out of before the 1900s?
The above is constantly spouted, yet does not take into account supply and demand. The audience for games has grown significantly since the 1990s across the world. So this I believe offsets your points above. Dont forget there was the cost of makimg the physical cartridges in the 90s. Edit: Post job openings EU peoplez.
CONTRA shattered soldier, whole game is pretty much like like a series of boss fights. Never completed the 4 stages even with 99 continues...... End boss in "prehistoric Isle 1930" was ridiculous. took us three guys to win, two players and one continuously feeding coins to the machine :P
i agree about hogarth. look at pictures or scans of actual humans not those chiseled creatures covered in 'landmarks' if your problem is to identify those combinations of subtle characteristics in the human face that make it appear feminine and/or attractive. unless you want to recreate what looks like 1930's propaganda…