Just because the texture is larger than your screen size doesn't mean you are being wastefull. For example, a lot of procedural shader utility maps can be quite high res. Another example, Normal-mapped Hard surface assets are not a flat plane, they have a bunch of curved surfaces and lots of little UV Islands that need a…
That's the hardest part at the beginning, identifying what could be new. I think you've come to the right place though. There are many challenges in current game production, with the switch from Gen3 to Gen4 that could need some research. For example, AAA games get bigger and bigger, yet workflows still need to change.…
Wrong. The example on the left would be larceny; the example on the right would be piracy... THEY ARE BOTH FORMS OF THEFT. Theft is the unlawful taking of another's property (whether intellectual, personal or real property) without the owner's consent. Saying, "piracy is not theft, it's piracy" is like saying, "murder is…
That tutorial is very old but that's a big big mistake and I know I did more than that, even back then. You need to learn how materials act in the real world to create a proper spec map. For example is rust shiny? Would the wood have a finish on it to make it shiny? Is the metal glossy or matte? Once you figure that out…
When you say that "Real-World Map Size" option doesn't work, can you be more specific? Do the UV's come in incorrect or not at all? I'm not familiar with that option - so I'm not sure how it's supposed to work. An example max file with texture would help. For material bitmap offset and rotation you can add UV offsets to…
Yeh... I am not very good in concept art. But I thought to details that I can't show. For example, the throne's white wood will be completely sculptured. I will had a lot of vegetation in the garden. I agree with the arabic pottery, I wanted deal with it later. There will be plenty ! For the sheets hang up on the walls. I…
I don't know about optim in UDK but you still could check some threads like Romy's one or others nice artists here on PC ( and elsewhere, finding infos about UDK is not really hard to find, and it's part of the job, right ? ^^ ). http://www.polycount.com/forum/showthread.php?t=91066 I think you can use the three methods in…
I'm not fond of the overly-done "artsy" HDR images. Those two on top, for example. Lots of detail, but not my 'thang. Poop - that rock is drop-dead sexy, though. I bought a new Cybershot DSC-H2 the other day, and went to town. I've been using Photomatix Pro for my HDR assembly and tone mapping adjustments. With hardly any…
This is such a horrible comparison, in your Rockstar example your best attempt to tie the criminal activity to the game is that he played it at some point before comitting the crime. In your Blizzard example the crime is a direct result of a vendetta he formed in-game and far more importantly, he used the game as a tool to…
Okay so if I take a random image as an example, and convert it to indexed 256 colors. Now it has 256 colors, but if I want to keep painting, and i open my color picker it still displays a full range of colors. Is there a way to set it so that the color picker will only display the 256 colors in the color index? I suppose…