Greetings Mr. Shadow, and welcome! I must say I'm pretty impressed. Your work is pretty solid for only 2 months of practice. You're well on your way to becoming a kickass animator. I recognize the push and the swing and roll as tutorials from Digital Tutors (if I'm not mistaken). It's not a bad thing that you've tried to…
3dsmax? You can use Jim Jaggers Animated Align script to snap and key bones to points that are set to follow the splineIK. If you are using maya there is probably something similar floating around, probably on creativecrash.com
You had better be running this, after all you started the thread that lead to its creation. http://www.polycount.com/forum/showthread.php?t=78932 Outside of that, layer folder groups, masks and naming shit. I gut mother fuckers who use 200 layers with one pixel each and no naming conventions. Collapse stuff, do more…
Hi cmtanko, there are many threads on Polycount covering this topic, here's one: http://www.polycount.com/forum/showthread.php?t=65234&highlight=rectangular+textures Search this forum if you need to find more. I can really recommend the plug-in UVDeluxe for Maya, it's got great scaling tools (and a lot of other useful…
@CreativeSheep scroll up a few posts, its there. essentially, everything was wrong - would stop working and cause task bar to stop working, and never fix itself. Update fixed it.
Just get used to Max dude. Forget that maya existed and just grind through it, in a few days you'll get the hang of max and learn its good things (like, how are you not freaking out at how awesome the modifiers are?!) and you'll be missing that when you go back to maya. Just forget maya exists, thats the easiest way to…
https://creative.adobe.com/products/photoshop also photoshop cc is 9.99 a month at the moment https://creative.adobe.com/plans/offer/photoshop+lightroom
Lol yeah things like Box01, Box02, Spline78 can get annoying but it happens easy when doing large amounts of work quickly. I love when at work and I open an environment to find everything creativly named yet have nothing to do with the obj at all. "Granny Beat Stick" "It puts the lotion on its skin" "lol naming is dumb"…
reply to post #1: maybe it'S smarter to randomly assign them to the vertices of your plane. check for dupes and you're fine. of course you might not get the denseness you like, but a helper mesh with more verts could do the job... there are a bunch of scripts on creativecrash.com who do exactly this(search for scatter..).…