EiGHT - Thanks man. Yeah I had bookmarked yours for research purposes. =P Plus 1 more.. but I am not aware of a third one. Bugo - Custom shader using Strumpy Shader Editor. Basically gives you a UDK like Material system in Unity3d. The shader is actually really basic. Just diffuse, specular(RGB)gloss(alpha), normal and a…
Hey guys! Thank you so much for all the info, everyone. You have no idea how helpful your replies have been, and I'm actually about to show you when I post up my final screens of the scene this model is from in UDK. But first, I have a question about X-Normal. Does anyone know how to get the normal maps to only take into…
Ah the immortal words that lead a person to Polycount. I hope you mean them though! ;) I just accidentally my post, so I'll write it again in brief: Your render is too dark and too blurry, its hard to make out what you have in your scene. Never hide your work! Use lighting to draw focus, not to hide. For the blurriness,…
I took a long break from this character and recently got back to working on it since school started. I wanted to make her work inside UDK as a playable character. Probably encountered every technical issue you could come across, but it taught me a lot and it feels awesome to run around the game with my first game…
It really depends if you want to do the effect in real time, in an engine or if you just want the effect in a few renders. Realtime rendering: Remi/Seforin had some interesting discussions going a while back about this. Notice that a tutorial written by Neox also gets posted too, some great info in there also.…
It depends a little on what software you are using to create the grass in and what app you will be displaying your final environment it. Generally I would model and texture a single blade grass, then use whatever modeling tools I have available to modify that original grass blade to produce some bent and broken variants.…
Take a step back. Reduce to two pages, Portfolio and Resume. The header is gigantic and NO WIPs. Face on resume is generally a bad idea. Can't right-click save-as the images due to whatever you're using to pop-up the images is broken. If an employer can't save your portfolio for presenting you as a potential hire, you'll…
I don't really like demo reels and the compression quality in yours is awful, even worse you rendered it at 4:3 at low resolution in letterbox instead of outputting to HD widescreen..... I think your work in the reel is below average, as far as I can tell all the environments are diffuse textured from photographs off…
Here is a 48hr challenge I set myself creating a modular building set with the UDK. I purchased the 3Dmotive tutorial on it a while ago but never got round to checking it out properly so here is my response to that. It took 2 days to complete (hence the 48hr) and then on the third day I build the lighting and sorted out…
really i don't get why you would bother trying to use 3ds on Linux or do any 3d work on Linux even if it was available. sure you can customize the OS more to your liking than windows, and make it run a bit slimmer and faster, but almost all professional tools are made for windows, so that cuts you off to a lot of things…