Hello everyone , Method to Madness Studios is looking for a level Architects to join their team. The project is currently 'Royalty' based. We are looking for individuals who are proficient in creating 3D concepts for level architecture and efficiently sample them using Unreal Engine. Position Summary: Model, texture, and…
Hello, Polycount members =) . I'm new on this forum. I'm having a hard time capturing features and anatomical characteristics of a head (I don't have any artistic background) . I'm building a Rammstein group member, Paul Landers. If smb could give me pointers and perspective on what to change, add or smth that could help…
What The Project Is It’s a story driven first person action-adventure role-playing game that you will par take on many adventures behind the main story battling unique monsters and exploring the vast world of the game. What we’re looking for: * Multiple 3D artist to create character & environment models & textures *…
We are two guys making a video game based on Majora's Mask/Outer Wilds time loop and storytelling. But sadly we are lacking an artist. We are doing this just to be better at what we do, so all the money will be distributed equally among the three of us if the game gets released. If you want to know more or apply you can…
Hey All! We Are Currently Making A Game, So Far We Have 7 People And Are Looking To Expand Our Team To At Least 20.We Are Looking For All Sorts Of People At The Moment (Not Writers Or Composers :( )The Game Is A 3rd Person Story Based Game Where You Play As Eveline, A 21 Year Old Female Who Wakes Up Not Knowing Who Or…
What is it? vRhythm is a music rhythm game for VR, where you play the drums.Steam Page Gameplay Video https://www.youtube.com/watch?v=HdOSXTSYnm8 Currently it's only me working on the project, looking for someone to take onboard and help make the game great. The work will be remote. What I looking for? 3D environment…
About us:We are NE Studios, a team of 14 developers building multiple mid scope games, with two that are over halfway complete, and one title ready to be launched by the end of this year (Atlas Sentry). We polish all of our games and focus on quality. We are a small team, everyone currently on the team and future teammates…
This is looking really good!! It's a shame you lose the finger prints when you're further away, those turned out really good. I can't quite place my finger on it but the light coming down seems like it's too sharp for something that came through windows that have that much distortion/grime(?) on them. Thanks for sharing…
Hey everyone I’m sharing some of my past 3D avatar work I focus on creating stylized characters for VR platforms with attention to clean topology performance and visual quality Feedback is always welcome Contact me on DISCORD
Definitely looks like an ultralisk! Here are a few things that popped out at me: 1. Your material definition has certainly improved but you could probably push it a little further. I think your 'bone' areas look good, but your 'flesh' areas could have a bit more wrinkles and folds. Something along these lines: And then…