Most polymers are fiberglass reinforced, so capturing how the glass fibres affect the glossiness is something that can help sell the material. These fibres are only visible when they're at or near the top of the surface of the polymer, so using a regular glass fibre texture won't work, as it'll basically look like long…
Thanks guys! This was definitely a fun game to work on, with a really unique art style. Definitely not without some problems and challenges along the way though! Just thought I'd post some images of the Character Style Development that I was involved with on the project. I always love seeing behind the scenes pics from…
Program: 2012 3ds Max Still a good amount to go before I'm ready to bring it into zbrush. Trying to be careful with the poly limit and will add detail to areas that need it or additional objects. First up, 2 concept sketch overs of the images Arenanet provided. Going for an organic look, old farmhouse sort of structure.…
Awesome! Thanks for the feedback JadeEye :) no I hadn't seen those images, they're really helping! Was able to get a little more done on it before I head off to bed tonight (Smoothed out the eyes, redoing them), will post an updated version of it with more study tomorrow. This is supposed to be a female btw, hope that…
Given the modern environment, would be more like asking "who are the masters of today"? My answer is more along the lines of Bill and Ted bringing them to the modern day in a phonebooth. What is all this sillyness?!?! I can't brush paint onto these foolish liquid crystal displays. How much are they paying you?!?! Of course…
Hello all. I'm using GameMaker Studio Professional to program games. I have about 5 in progress, and I just need art for them. That's the only thing holding me back from release. It wouldn't take any time at all to plug the art in. 2 of the games are finished-ish, very basically the 5 games are this: Crystal Collect - a…
We're finally making the big move overseas! After considering it for a while and looking for good gigs in all corners of the world my girl and I are moving to the US. We're flying in to SF on Sunday, with a week and a bit to freak out, find a place to stay, and see the sights before I start work at Crystal. Normally I'm…
hey there, i'm new here so this is my first entry. i like the whole magichanic/ piltover stuff and thought to do an inhibitor as my entry for the contest. took a look around and didnt see that many threads doing this, so maybe it wont be that common... if there is time enough i'll try to do a turret, too. im used to do my…
my god dude- artistic growth like whoa. I cant tell if digital or not. I love the warm/cool approach you have. Its feels cold, but in a really lavish, and rich way. its hard to really pick a favorite. If I had to, I`d say the orange body in amongst the trash bags. At first it looks like a figure set into some kind of blue…
So, I finished a set that started last year, was for a pro player but that player doesn't have a team anymore, so it will wait a bit till it goes to 3d. main goal was to use metal looking materials (that's why I wanted to make a more elaborate sketch), I really hate that most of skywrath's items look like toys.. blue…