[ QUOTE ] If Wings3D confuses you. You're in for a world of pain and suffering. [/ QUOTE ] Why? Personally I've found Wings3D as one of the most user unfriendly packages for someone to start using. This is why I don't hand out advice on which I feel is best because obviously my experience (going on what 15years) in Maya is…
The best thing to do is to just set things to low quality baking, and test different numbers... What works for me: Increase model size (hi and low) to 3-5 (unless your model is very large/you want it to bake in the size it was made) 256 rays, rarely more Distribution - uniform Bias 0.08 Angle can be anywhere between 160 to…
This is probably the best advice I have actually gotten in a long time in terms of education. "Focus on quality first and speed second. Speed comes from practice. " That's actually one thing I feel torn about right now, speed vs quality. I feel like I am taking too long to model, my models for a beginner I guess look…
@BIGTIMEMASTER The concept of using only as much resolution as is necessary to achieve the forms you need is true across all the modeling disciplines: whether sculpting, creating optimised game assets, or render-time subdivision assets. The problem with a lot of beginners to game asset creation is that they haven't…
This is the place to post the best pieces of digital artwork that you have seen. There are no rules other than it has to be digital and a favourite to you. This could be a great source for inspiration.
sometimes if one person answers then others dont, but i am not the best person to actually answer this so hoping some more experienced enviro artist might chime in. I just saw that there is some missing information might be helpful to have for the question. I can only make a few general suggestions: since this is mostly…