Some very good feedback, thanks... I have created a turntable for you guys to see from all angles. youtube: http://www.youtube.com/watch?v=CE7j0r8wDDc&feature=youtu.be (How come you cant put a youtube video in the chat room. Wierd:) ) James i will not be making the add object on the side, even thought I would like to, but…
Its been quiet around Sane in the last few weeks. We had to focus on the gameplay demo for our graduation and im happy to say that we managed to finish it and you can watch a playthrough of it on youtube! Some bg info for where we are in the story when this demo takes place: The year is 1919 and you play as the young girl…
@Bek, yeah that was the main idea when I was making it. I thought blood would stain the wrap faster than the blade. @Atlus: Thanks! I originally had kind of a random rust pattern but a lot of people said it wasn't interesting enough, so i Googled some old saw blades and found a bunch of them have that circular rust…
Buying art is not so much about the art itself but the ego or story or reasoning that goes along with it and then being able to perpetuate that value further with some obscene price point or some intellectual response. Thats what makes this thing so amazing. Not because it actually is some stellar work of art but because…
No, I wouldn't say getting things into TF2 is any harder than Doom. They are similar in many ways. You have to get the specific exporter for Maya/TF2. They have their own file types so you need the vtf (valve tex format) converter for photoshop or gimp. When you export the mesh you'll have to make a material file like…
To export a rigged, posed model via FBX you will generally need to export it as an animated file and include the skeletal data - even if there is no animation. If you don't include the skeletal data, Toolbag will not be able to deform the mesh into the pose you've set up. As you've found, you can bake down or apply the…
John - I use the Torque 2D engine for my games. It runs on PC, Mac and iPhone. achillesian - It's like Ikaruga in the sense that they're both shoot-em-ups, but this is a bullet-hell shmup, more like the games of Cave than Treasure. That means it's more about dodging slow-moving curtains of bullets than complex scoring…
Micheal when I mentioned programming, I was referring to extra stuff you need to do to get your ogre scene to work from scratch. I don't do any programming. I have some scripting skills. When I brought up the free engine stuff up in my previous post I was trying to point out that although they might be free they can have a…
Working title: Project Mirela Short Decription: Emotional, First Person, Drama/Mystery/Adventure in the Unreal Engine You play as a man named Aleron who chose to stay in a cabin in Montana in the Glacier National Park because his bond with his daughter, Mirela, has become too strong after his wife passed away.…