Hi, I would like some feedback on a project I'm working on based on a concept by https://shenglam.artstation.com/ I'm trying to get to the next level with my props but I need some help to see if I'm getting it right. Thank you in advance!
Hi guys, Im in need of some help with this HUB im creating in Maya. Can you guys help me out...I cant seem to get the ploy flow right around the area which curves upwards...and its becoming less sharp along the edge as it rises. I've tried to show this in the attached JPEG. Any help would be awesome! Thanks.
Speed sculpt I did during lunch yesterday. I always love watching these things so I wanted to share with you. [ame] http://www.youtube.com/watch?v=4XsoJQQ5Ddo&feature=player_embedded[/ame]
unfortunately Unreal has problems with self sorting translucent materials. sorting between different objects migbt be better, so you could try splitting the mesh along the bottom of the curved surface so you're never looking through the mesh at itself.
I am a 3D artist looking for jobs, remote, onsite, freelance, anything goes. Here is my portfolio, Linkedin and Facebook https://nguyenphan1094.artstation.com/ https://www.linkedin.com/in/nguyenphan1094/ https://www.facebook.com/nguyenphan1094
how place box pivot Relatively sphere normals ? * modify - paint script tool / bonust tool - paint dubl. on obj. ( they are identical ) I think there are not enough settings. I can only randomly rotate and scale. * Snap together tool work relatively normal -> normal and this slow for Many objects sry for my english
Hi All, I am close to finishing a model using lots of help from the forum. https://sketchfab.com/models/083b67e592664d3c986113ef13b09bea Could you please give me a feedback? There was tons of work improving my workflow. Questions is, Is it a good enough piece for portfolio of an aspiring Enviro/Prop artist in game idustry?…