Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
There's no length of time. I've modelled a skull. It took a while, I studied references hard and emulated them as best I could. If I wanted to do another skull I'd have to study references again. Its an ongoing thing thats never finished.
His skull feels very low and flat, I think it would help him if you gave his skull more structure and more surface going upwards. It gets really noticeable in your latest picture where his hairline is almost straight.
Welcome one and all to the 96th edition of the Bi-Monthly Environment Art Challenge for the months of May and June! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide meaningful…
Ah so it is a 3d model just a REALLY high resolution scan, that's pretty awesome being able to change the lighting to pull out details is a big plus too. EDIT: OOOOOOOOH skull sketcher seems cool and you can download it! :D http://www.anatomy360.info/skull-sketcher/
Again Some Updates and changes :D Colours are a little bit more sttled also the skulls came in :D still working on the effekt from the Skulls but I thought thirst I share this and call it done for today since I have some other work to da as well. v.v
feel like re-design my previous lina set's hair.... also dilemma should i remove my Spade's Wraith king 's skull design or change it into something not-so-direct skull design?? not really sure the china low violence policy got affect on workshop or not.
Looking great guys. I love the Warhammer world, and you're doing a great job in staying true to it. I also want to complement you guys on the skulls you guys made. Warhammer has a very specific style to their skulls, and you have captured it perfectly.
Oops, extruded vertices on my skull in progress. I used box modeling to create the basic shape and I've started sculpting it. I am going to do some edge modeling next to fit in the eye and nose holes on this skull. His new hair is very metal.
Hey, I've just started learning the anatomy a few days a go. Starting with the skull. I just came across this site a few minutes a go; still downloading. Looks amazing :D http://www.anatomy360.info/skull-sketcher/ Love knowing the anatomical terminology xD