Plus if your in a hurry to get into the game and start making stuff, it is possible to buy into the beta for £25 i think it is. In the dota 2 items you can basically buy a beta key, probably need to know someone who already is in though.
Oh damn, you only have like 5-8 years to get better, so bad.... Quit your moaning and do stuff, damnit :) most of us did not get a good job until we were like 25 ;)
Update 1.2 is live! Comes with ton of improvements. Most importantly, now you can modify/add skills without a need for scripting. Plus, price is now reduced by -25% (untill next update goes live, so grab it now)!
I use it every day since I'm in the business. I have no problems with them or FedEx. If your stuff is packed properly it arrives in fine shape. It is 99% always on time. I've been using them for 25 years and have no complaints.
I have 25 bounces in the World Settings. Increasing it further does not really give much of a result. And increasing the Indirect Lighting Intensity on the Static Sky Light illuminates already lit areas further, while leaving dark corners intact.
Sorry mate, mightn't have time to do that tut after all. But here's a video from Allegorithmic's YT channel showing exactly what I'm talking about: https://www.youtube.com/watch?v=n5_bwLc3oYU&index=25&list=PLB0wXHrWAmCx994Cb7iRFSmupYHFw5DTx
I go on gaming/art(study) benders. So either I am playing a game from start to finish for enjoyment (8~25 hour games), or I spend a ton of time with C#, art or Japanese and don't play a thing.
M500 Love this mouse have it for just over a year: Nice balanced weight, fast scrolling great for 3D software and the mouse wheel can also be programmed as two extra buttons (left & right) and the price of course 25 euro :thumbup:
Having some weighting problems with the hair: Some of them seem to be sticking together too much near the end. They're weighed thusly: The strands closest to the bone are weighed at 100%, and the next is 75%, then 50%, and then 25%. What should I do?
IMO, the spikes around the sphere pop up too fast. They almost look instant, especially compared to the progression of the forward moving rift. Slow the initial spike movement by 25-50%, and have it slow down as it reaches its full height.