Hi everyone, first time posting here. I'm working on a stylized Japanese bamboo forest in UE5, inspired by traditional Japanese art (ukiyo-e and Japanese painting). I'm going for a soft, painterly look with a lot of atmospheric haze — distant elements fading into the mist. 24-hour lighting (GIF): one Blueprint slider takes…
Hello everyone,
This is my first completed environment scene in Unreal Engine, and I’m looking for honest and detailed feedback to understand what I should improve going forward. I’m still early in learning environment art, so I would really appreciate critique that focuses on fundamentals like lighting, composition, and…
Hi everyone, We're the Lucid Realm Team, an indie studio of 3D Game Art Production and we are currently seeking a partner for our 3D project. This is a project in which we build 3D Models from provided 2D Concept for a mobile game. Here are some general descriptions for your information:· Style: stylized, isometric,…