the straps of the holster and the belt look like they would cut into her skin. they should sit on top of the pants. example: http://usemycomputer.com/indeximages/wom...1931-001X1X.jpg
the meshflow isn't complex enough to deform poorly. thanks for the comments guys, i'm glad you're liking it scoob- don't wory. i know you're a 1337 H4x0r
A project I made for my thesis a while ago that I ported to 5.3. I used the original 1831 drawings to model it in blender, I filled the gaps with theaters of the same period and style, made the textures in substance designer and the rest in unreal engine 4.20 if I recall correctly. The lighting is baked in because I tried…
Sure, and so was Mudbox - that was originally developed inhouse at Weta wasn't it? The line is not as distinct as you're making out - Mari was used exclusively for *all* texturing work on Star Wars 1313...