Hello these are the images I´ve done for the Artstation wild west challenge, I hope you like it: For more details: https://www.artstation.com/contests/wild-west/challenges/46/submissions/26419
You'll probably get better responses at a forum where artists concentrate on renders. Polycount is mostly about realtime. Take a look at CGTalk for example. http://forums.cgsociety.org/forumdisplay.php?f=46
Another night of adding props and messing around with lighting :) //=================================================================== Recorded a stream for this; http://www.twitch.tv/khazual/b/400113237 End result @ 2:46:50 including me making this post like a scrub
weekly update 46 of 52, this time it's the turn of the gui, we are close to deadline! Here is a picture of work in progress Equipment+Inventory UI We need feedback! And here some weapon preview _________________
Week 46 is up! This one is a request. Since are getting near the end of the year and winding down for 2014, if anyone has anything they would like to try, let me know and I'll try to get it in the lineup. :)
Day 46: First try at texture...I'm quite happy for a first try, but there's still loads to do. First time I used something other than C4D/Photoshop (Substance Painter which is amazing)