Turn off the parse links and embed media thing. Are you doing an include for rotate.php on the main page? If so, a lot of the time it will change the relative path to the file that's including it rather than the file included. Maybe try putting an absolute path or make the relative path go from the root instead of the…
Freelance Marvelous Designer Artist for Stylized Animated Series (Remote) I’m looking for a freelance clothing artist to create stylish, animation-ready outfits in Marvelous Designer for an upcoming animated series on my YouTube channel (30,000+ subscribers). Project: Paid, remote, freelance/contract. Immediate start…
To export a rigged, posed model via FBX you will generally need to export it as an animated file and include the skeletal data - even if there is no animation. If you don't include the skeletal data, Toolbag will not be able to deform the mesh into the pose you've set up. As you've found, you can bake down or apply the…
Hello! Since it would be my first time participating, I got few questions - If I want to make a skin concept, do I have to enter Character Art category or Illustration category? What is necessary to be included, and what 'can' be included to the ZIP file? How much WIPs do I need to post? Do I have to include WIPs in the…
https://www.unrealengine.com/marketplace/en-US/product/b17461545ad348bd9555297ada6862b7 This content pack includes lots of different building,props and some modular 3d parts for creating farm environment. Perfectly fits for simulation genre. Technical Details Click to watch Preview Video In preview video glass shaders has…
Hello! My latest assignment is to create a playable level in UDK. Over the past 3ish weeks I've been doodling ideas and research and now I've started to put things into UDK to try and make the level function properly before adding any textures. Here's a very blocky version of what I have so far. The level is set on a very…
Looking for 3d software programmers to write texture software. This software will be similar to some of the newer and currently available titles, however this will be geared toward processing huge sets from 3d scan data. Will also include features that current software has overlooked, but would provide an immense increase…
Hi all, First time here! I'm working on my first portfolio at the moment, and am planning to do a weapon. Is it fine to include fan-art of a weapon that has been used in a game, say for example a weapon from district 9, in your portfolio? I know this does not show originality. But if you're willing to take the concept and…
I'm feeling much better about this now. Adjustments made, including turning the body into wood. I have a tumultuous relationship with texturing and especially the idea of "dirt". I could probably rant for days but I won't :p . I understand that the industry needs it, so I need to be the problem solver they are looking for.…
Thanks, Eric. Sorry for the spam-like behaviour (and the slow reply). Yes, I certainly plan to make the results available to the community! At a minimum, I'll publish my final Master's paper. I may also look for other ways to share, including returning here to post. Perhaps I'll submit for SIGGRAPH next year?